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Warden Blackwood

Warden Blackwood

The final target owns the lockdown grid, the tower sightlines, and everyone still on his payroll.

Base values from the game. Equipment, skills and active bonuses can change your results. Expected rewards are averages over many clears, not guaranteed payouts.

Health
1,180
Attack
318,110,664
Strength
835,040,493
Speed
318,110,664
Agility
318,110,664
Defence
279,937,384
Tier
10
Recommended total stats
198,819,165
Fight duration
12 minutes
Players
8–10
Reward rolls per clear
15
Boss tokens per clear
15
Base reward cooldown
36 hours

Combat modifiers

ModifierBase value
Blade Skill Boost10%
Gun Skill Boost8%
Melee Skill Boost10%
Poison Boost12%
Blade Skill Resistance10%
Gun Skill Resistance9%
Melee Skill Resistance11%
Poison Resistance14%

Tactical mechanics

MechanicBriefing
Map the approachFind the blind route before the target controls the opening exchange.
Break the inner linePool breaching gear before the target can reinforce the position.
Stage field triageCarry enough medical coverage to keep the insertion team upright.
Hold the advanceArmoured operators must absorb the response while the crew moves.
Control the heatOperators with threat-control gear must split the target response.
Secure the stash routeSupply specialists must move seized material before lockdown seals it in.

Entry requirements

RequirementAmount
Base combat stats198,819,165+
Clear Deputy Warden Rourke1 times

Item rewards

ItemBase chance per rollChance of at least one per clear
Make Shift Pants1%13.99%
Ice Skate1%13.99%
Paladin Armour1%13.99%

Resource rewards

ResourceQuantity per successful rollBase chance per rollExpected per clear
Cash160000100%2400000
Gold320%9
Silver525%18.75
Old Coins1035%52.5

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