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Gardening guide

Compare ordinary plants by level, growth time, watering, harvest yield and XP. Hybrid discoveries stay in the game.

10 entries. All rates and requirements below are base values.

Sunflower

A surprisingly cheerful plant that grows tall, its bright yellow face following the sun even on the cloudiest days. Harvested for its edible seeds.

Level 1 · 2 hours to grow

Base yield 2–4 · Watering required

Seed: Sunflower seeds

Harvest: Sunflowers

Tomato Plant

A versatile vine producing plump, red fruits. A staple for any makeshift prison kitchen.

Level 5 · 6 hours to grow

Base yield 2–5 · Watering required

Seed: Tomato Seed

Harvest: Tomato

Potato Plant

A resilient plant that grows its valuable, starchy tubers underground. Easy to store and surprisingly filling.

Level 8 · 12 hours to grow

Base yield 3–6 · Watering required

Seed: Potato

Harvest: Potato (Crop)

Sugar Beet

A dense red root grown behind the greenhouse pipes. Sweet enough to ferment and sturdy enough to survive inspection.

Level 12 · 7 hours to grow

Base yield 3–6 · Watering required

Seed: Sugar Beet Seeds

Harvest: Sugar Beet

Stinging Nettle

A vicious patch of green that grows anywhere and leaves fibres tough enough to twist into cord.

Level 16 · 6 hours to grow

Base yield 3–7 · Watering required

Seed: Nettle Seeds

Harvest: Nettle Fibre

Yard Chilli

Small red pods with enough heat to wake the whole wing. The kitchen wants them and the gym misuses them.

Level 28 · 9 hours to grow

Base yield 2–5 · Watering required

Seed: Yard Chilli Seeds

Harvest: Yard Chilli

Aloe Plant

Thick cooling leaves grown for burns, bruises and the sort of cuts nobody reports to medical.

Level 34 · 12 hours to grow

Base yield 2–4 · Watering required

Seed: Aloe Seeds

Harvest: Aloe Pulp

Prison Mint

Sharp, clean-smelling leaves that make kettle water almost respectable and hide less respectable ingredients.

Level 42 · 10 hours to grow

Base yield 3–6 · Watering required

Seed: Prison Mint Seeds

Harvest: Mint Leaves

Lavender Plant

Purple spikes cultivated for sleep tea, dye and a scent strong enough to defeat cell-block laundry.

Level 50 · 14 hours to grow

Base yield 2–5 · Watering required

Seed: Lavender Seeds

Harvest: Lavender Sprigs

Tobacco Plant

A broad-leafed plant prized for its leaves, which can be cured and rolled. A valuable commodity for trade or a moment of calm in the yard.

Level 100 · 10 hours to grow

Base yield 1–3 · Watering required

Seed: Tobacco seeds

Harvest: Tobacco