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Deputy Warden Rourke

Deputy Warden Rourke

Commands the response teams, cameras, and armoury. This is an assault on the institution itself.

Base values from the game. Equipment, skills and active bonuses can change your results. Expected rewards are averages over many clears, not guaranteed payouts.

Health
1,080
Attack
140,511,518
Strength
421,534,554
Speed
140,511,518
Agility
140,511,518
Defence
123,650,135
Tier
9
Recommended total stats
100,365,370
Fight duration
11 minutes
Players
7–10
Reward rolls per clear
12
Boss tokens per clear
10
Base reward cooldown
24 hours

Combat modifiers

ModifierBase value
Blade Skill Boost9%
Gun Skill Boost7%
Melee Skill Boost10%
Poison Boost10%
Blade Skill Resistance9%
Gun Skill Resistance8%
Melee Skill Resistance10%
Poison Resistance12%

Tactical mechanics

MechanicBriefing
Map the approachFind the blind route before the target controls the opening exchange.
Break the inner linePool breaching gear before the target can reinforce the position.
Stage field triageCarry enough medical coverage to keep the insertion team upright.
Hold the advanceArmoured operators must absorb the response while the crew moves.
Control the heatOperators with threat-control gear must split the target response.
Secure the stash routeSupply specialists must move seized material before lockdown seals it in.

Entry requirements

RequirementAmount
Base combat stats100,365,370+
Clear The Quiet Marshal1 times

Item rewards

ItemBase chance per rollChance of at least one per clear
Military Helmet1%11.36%
Armoured Gloves1%11.36%
Defence Book1%11.36%

Resource rewards

ResourceQuantity per successful rollBase chance per rollExpected per clear
Cash95000100%1140000
Gold215%3.6
Silver318%6.48
Old Coins525%15

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