Orderly 'Coldhand' Kane
Turns the infirmary into a trap: sedatives in the vents, restraints on the exits.
Base values from the game. Equipment, skills and active bonuses can change your results. Expected rewards are averages over many clears, not guaranteed payouts.
- Health
- 740
- Attack
- 6,983,440
- Strength
- 26,397,404
- Speed
- 6,983,440
- Agility
- 6,983,440
- Defence
- 6,145,427
- Tier
- 6
- Recommended total stats
- 6,983,440
- Fight duration
- 8 minutes
- Players
- 5–9
- Reward rolls per clear
- 6
- Boss tokens per clear
- 4
- Base reward cooldown
- 12 hours
Combat modifiers
| Modifier | Base value |
|---|---|
| Blade Skill Boost | 6% |
| Gun Skill Boost | 4% |
| Melee Skill Boost | 7% |
| Poison Boost | 4% |
| Blade Skill Resistance | 6% |
| Gun Skill Resistance | 5% |
| Melee Skill Resistance | 7% |
| Poison Resistance | 6% |
Tactical mechanics
| Mechanic | Briefing |
|---|---|
| Map the approach | Find the blind route before the target controls the opening exchange. |
| Break the inner line | Pool breaching gear before the target can reinforce the position. |
| Stage field triage | Carry enough medical coverage to keep the insertion team upright. |
| Hold the advance | Armoured operators must absorb the response while the crew moves. |
| Control the heat | Operators with threat-control gear must split the target response. |
Entry requirements
| Requirement | Amount |
|---|---|
| Base combat stats | 6,983,440+ |
| Clear Solomon 'Lockjaw' Price | 1 times |
Item rewards
| Item | Base chance per roll | Chance of at least one per clear |
|---|---|---|
| Bare Hands | 4% | 21.72% |
| Speed Book | 4% | 21.72% |
Resource rewards
| Resource | Quantity per successful roll | Base chance per roll | Expected per clear |
|---|---|---|---|
| Cash | 15000 | 100% | 90000 |
| Metal | 18 | 70% | 75.6 |
| Silver | 1 | 8% | 0.48 |
| Poison | 2 | 12% | 1.44 |